How about just a simple "thank you"?
Anyway, since you didn't provide the code for the model, I couldn't test it, so I just copied and pasted your code. (Like I expected you would have tried on your own...)
Add this to the FryerRenderer class I made for you.
-snip-
Also, I don't think you need to do two glPushMatrix()'s since you aren't doing anything special to your model between the second one and the first glPopMatrix(); one pair should be good enough.
It doesn't work.
Im sorry that i didn't gave you a model.
ModelFryer
package TwinAndysMods.SomeLittleThingsMod;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelFryer extends ModelBase
{
//fields
ModelRenderer Shape1;
ModelRenderer Shape2;
ModelRenderer Shape3;
ModelRenderer Shape4;
ModelRenderer Shape5;
ModelRenderer Shape6;
ModelRenderer Shape7;
ModelRenderer Shape8;
ModelRenderer Shape9;
ModelRenderer Shape10;
ModelRenderer Shape11;
ModelRenderer Shape12;
public ModelFryer()
{
textureWidth = 64;
textureHeight = 32;
Shape1 = new ModelRenderer(this, 0, 0);
Shape1.addBox(0F, 0F, 0F, 13, 1, 9);
Shape1.setRotationPoint(-8F, 23F, -4F);
Shape1.setTextureSize(64, 32);
Shape1.mirror = true;
setRotation(Shape1, 0F, 0F, 0F);
Shape2 = new ModelRenderer(this, 0, 12);
Shape2.addBox(0F, 0F, 0F, 1, 5, 9);
Shape2.setRotationPoint(4F, 18F, -4F);
Shape2.setTextureSize(64, 32);
Shape2.mirror = true;
setRotation(Shape2, 0F, 0F, 0F);
Shape3 = new ModelRenderer(this, 44, 1);
Shape3.addBox(0F, 0F, 0F, 1, 9, 9);
Shape3.setRotationPoint(-8F, 14F, -4F);
Shape3.setTextureSize(64, 32);
Shape3.mirror = true;
setRotation(Shape3, 0F, 0F, 0F);
Shape4 = new ModelRenderer(this, 32, 26);
Shape4.addBox(0F, 0F, 0F, 11, 5, 1);
Shape4.setRotationPoint(-7F, 18F, 4F);
Shape4.setTextureSize(64, 32);
Shape4.mirror = true;
setRotation(Shape4, 0F, 0F, 0F);
Shape5 = new ModelRenderer(this, 32, 26);
Shape5.addBox(0F, 0F, 0F, 11, 5, 1);
Shape5.setRotationPoint(-7F, 18F, -4F);
Shape5.setTextureSize(64, 32);
Shape5.mirror = true;
setRotation(Shape5, 0F, 0F, 0F);
Shape6 = new ModelRenderer(this, 32, 19);
Shape6.addBox(0F, 0F, 0F, 10, 1, 6);
Shape6.setRotationPoint(-6.5F, 21F, -2.5F);
Shape6.setTextureSize(64, 32);
Shape6.mirror = true;
setRotation(Shape6, 0F, 0F, 0F);
Shape7 = new ModelRenderer(this, 0, 28);
Shape7.addBox(0F, 0F, 0F, 10, 3, 1);
Shape7.setRotationPoint(-6.5F, 18F, -2.5F);
Shape7.setTextureSize(64, 32);
Shape7.mirror = true;
setRotation(Shape7, 0F, 0F, 0F);
Shape8 = new ModelRenderer(this, 0, 28);
Shape8.addBox(0F, 0F, 0F, 10, 3, 1);
Shape8.setRotationPoint(-6.5F, 18F, 2.5F);
Shape8.setTextureSize(64, 32);
Shape8.mirror = true;
setRotation(Shape8, 0F, 0F, 0F);
Shape9 = new ModelRenderer(this, 22, 25);
Shape9.addBox(0F, 0F, 0F, 1, 3, 4);
Shape9.setRotationPoint(2.5F, 18F, -1.5F);
Shape9.setTextureSize(64, 32);
Shape9.mirror = true;
setRotation(Shape9, 0F, 0F, 0F);
Shape10 = new ModelRenderer(this, 22, 25);
Shape10.addBox(0F, 0F, 0F, 1, 3, 4);
Shape10.setRotationPoint(-6.5F, 18F, -1.5F);
Shape10.setTextureSize(64, 32);
Shape10.mirror = true;
setRotation(Shape10, 0F, 0F, 0F);
Shape11 = new ModelRenderer(this, 13, 11);
Shape11.addBox(0F, 0F, 0F, 11, 0, 7);
Shape11.setRotationPoint(-7F, 19F, -3F);
Shape11.setTextureSize(64, 32);
Shape11.mirror = true;
setRotation(Shape11, 0F, 0F, 0F);
Shape12 = new ModelRenderer(this, 0, 26);
Shape12.addBox(0F, 0F, 0F, 6, 1, 1);
Shape12.setRotationPoint(2.5F, 17F, 0F);
Shape12.setTextureSize(64, 32);
Shape12.mirror = true;
setRotation(Shape12, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5);
Shape1.render(f5);
Shape2.render(f5);
Shape3.render(f5);
Shape4.render(f5);
Shape5.render(f5);
Shape6.render(f5);
Shape7.render(f5);
Shape8.render(f5);
Shape9.render(f5);
Shape10.render(f5);
Shape11.render(f5);
Shape12.render(f5);
}
public void renderAll(float f5){
Shape1.render(f5);
Shape2.render(f5);
Shape3.render(f5);
Shape4.render(f5);
Shape5.render(f5);
Shape6.render(f5);
Shape7.render(f5);
Shape8.render(f5);
Shape9.render(f5);
Shape10.render(f5);
Shape11.render(f5);
Shape12.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5)
{
}
}
FryerRenderer
package TwinAndysMods.SomeLittleThingsMod;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.IItemRenderer;
import org.lwjgl.opengl.GL11;
public class FryerRenderer implements IItemRenderer {
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
return true;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return true;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
switch(type) {
case INVENTORY: {
renderModelFryer();
return;
}
default: return;
}
}
private ModelFryer aModel;
public FryerRenderer()
{
aModel = new ModelFryer();
}
private void renderModelFryer()
{
GL11.glPushMatrix();
GL11.glTranslatef(0.0F, 0.0F, 0.0F); // play around with these numbers until you get it where you want it. (should work by itself)
GL11.glRotatef(180F, 0F, 0F, 1F);
bindTextureByName("/textures/blocks/FryerTexture.png");
aModel.renderAll(0.0625F);
GL11.glPopMatrix();
}
private void bindTextureByName(String string) {
}
}
I think i did something wron with the bindTextureByName....
I already gave you a thank you but if you still want to help me out a bit.
I'll daresay you did. This probably isn't right, but try Minecraft.theMinecraft.renderEngine.bindTexture("..."); instead.