-
Posts
6157 -
Joined
-
Last visited
-
Days Won
59
Everything posted by Animefan8888
-
[1.12.2] Mod wont load in Forge Server
Animefan8888 replied to guyWITH2forks's topic in Modder Support
I'm not sure if this is the correct method signature, I believe the return type is ModelBiped. -
[1.12.2] Mod wont load in Forge Server
Animefan8888 replied to guyWITH2forks's topic in Modder Support
That error points me to the same location. Remove the @SideOnly and then send the error. -
[1.12.2] Mod wont load in Forge Server
Animefan8888 replied to guyWITH2forks's topic in Modder Support
Post the error, it might have changed. -
[1.12.2] Mod wont load in Forge Server
Animefan8888 replied to guyWITH2forks's topic in Modder Support
Why is this here? You are marking this variable as Client Side only, but it is an Item and that should be common code. -
[Help] Get rid of a fake death tamed/labeled mob
Animefan8888 replied to Wyvern117's topic in Support & Bug Reports
I'll look into it, it took me a while because I ran into some difficulties getting it to compile for some reason, but here it is. Edit: You may end up with duplicate Items however if the mob would normally drop its Items. However I am not sure. nanfix-final.jar -
[Help] Get rid of a fake death tamed/labeled mob
Animefan8888 replied to Wyvern117's topic in Support & Bug Reports
Oh, I didn't think of that when I made it allow me to edit it, I'll post again with the updated version attached. -
[Help] Get rid of a fake death tamed/labeled mob
Animefan8888 replied to Wyvern117's topic in Support & Bug Reports
Not that I know of. Thats not something I would want to do either ? -
Checking if mod that is loaded is compiled
Animefan8888 replied to jredfox's topic in Modder Support
This would be the best method. -
Checking if mod that is loaded is compiled
Animefan8888 replied to jredfox's topic in Modder Support
If you use a config boolean then you can set the default to "compiled" and change it for your workspace so that it is "non compiled". You won't have to change anything unless you have to delete the config file. -
Checking if mod that is loaded is compiled
Animefan8888 replied to jredfox's topic in Modder Support
Write a boolean that is public static final and change it when you are going to release it, or put it in the config. -
You have to handle it not overflowing into another chunk that hasn't yet been loaded/generated.
-
Do you have any custom structure gen or tree gen in your dimension. This is logged when a chunk is being generated and then it loads a new chunk. Typically when it overflows into a different chunk.
-
Full movement control while passenger on vanilla entity
Animefan8888 replied to hiotewdew's topic in Modder Support
Entity Grabber public void update() { if (isRiding()) { getRidingEntity().setVelocity(/** Apply correct velocity from AI. **/) } else { // Normal code. } } -
Full movement control while passenger on vanilla entity
Animefan8888 replied to hiotewdew's topic in Modder Support
Entity#getRidingEntity will return the entity that is being ridden. -
Full movement control while passenger on vanilla entity
Animefan8888 replied to hiotewdew's topic in Modder Support
Switch to using the caught entitiy's velocity instead of the riding entity's. -
[Help] Get rid of a fake death tamed/labeled mob
Animefan8888 replied to Wyvern117's topic in Support & Bug Reports
I made it based on your issue, because it is rather unique. It simply detects NaN health mobs and sets them to be dead, and they will be removed next tick. -
[Help] Get rid of a fake death tamed/labeled mob
Animefan8888 replied to Wyvern117's topic in Support & Bug Reports
Installing this mod should fix your issue, it simply checks every tick to see if there is an Entity that has NaN health and if so sets them to be dead. Edit: I'm not sure what mod is causing the issue. Maybe it was mutated mobs, but this will solve the issue as a quick fix. nanfix-final.jar -
[Help] Get rid of a fake death tamed/labeled mob
Animefan8888 replied to Wyvern117's topic in Support & Bug Reports
What minecraft version is this for? -
Crash while entering the Dimention: The End
Animefan8888 replied to Wyvern117's topic in Support & Bug Reports
Remove half then if the error persists you know which half has the mod causing the error. Rinse repeat until you have one mod. Did removing it solve your problem. -
Don't do this, while this does work it doesn't make sense to do so.
-
No, just do it in your Main mod class(the one with the @Mod annotation).
-
You should register it in Common Code. Yes, if you want the data on the server.
-
I think what he means is that why is it only registered on the client.
-
Crash while entering the Dimention: The End
Animefan8888 replied to Wyvern117's topic in Support & Bug Reports
You could try a binary search.