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Everything posted by Animefan8888
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Why doesn’t Forge use the JRE shipped with Minecraft?
Animefan8888 replied to Cadiboo's topic in Modder Support
Yes I know, but my phone doesn't agree with me or I'm just typing to fast. And I didn't feel like fixing it. -
Why doesn’t Forge use the JRE shipped with Minecraft?
Animefan8888 replied to Cadiboo's topic in Modder Support
Minecraft didn't start using there own Java until sometime around the new launcher. -
[1.12.2] Custom model doesn't render correctly
Animefan8888 replied to Spaceboy Ross's topic in Modder Support
It's an entity there is no JSON model. This is a java model. -
This one. Typo, I meant xEnd.
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16 and you can use decimals. No its xStart yStart, send, yEnd because it is just coordinates on a texture.
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From xStart, yStart, zStart To xEnd, yEnd, zEnd,
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I meant this implementation. Now you need to let the server know that this happened. Look into vanilla code to see how this is done hint. Youll use EntityPlayer#inventoryContainer.
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What you need to do from your original implementation is let the server know that you changed them. Because that one function is already done and the inventory sorting function is a god send.
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And why not just use Inventory Tweaks? It has the same feature you are requesting from us.
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What version are you doing this for? And is this only for the client?
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[1.12.2] Custom model doesn't render correctly
Animefan8888 replied to Spaceboy Ross's topic in Modder Support
Find out which one of these method calls is adding the head box and then change the position that it is being placed at. -
Hmmm, I wonder. By the way just for clarification you're getting this error for two reasons. You dont have an item model at the correct location and B you didn't specify the "inventory" variant in your blockstate json.
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OR you could just switch the active itemstack and the new custom slot. @IdrisQe Your goal can't be achieved through normal means.
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[1.12.2] Custom model doesn't render correctly
Animefan8888 replied to Spaceboy Ross's topic in Modder Support
Check what texture is bound in your render code in the debugger. -
Stop player from attacking on cooldown
Animefan8888 replied to Telmovieira's topic in Modder Support
I believe they mean to stop clicking while the cool down is in effect to only be able to attack while there is no cool down. -
[1.12.2] Custom model doesn't render correctly
Animefan8888 replied to Spaceboy Ross's topic in Modder Support
Does this return the correct ResourceLocation? -
[1.12.2] Custom model doesn't render correctly
Animefan8888 replied to Spaceboy Ross's topic in Modder Support
Not where is your model, where is the code that makes it appear on the screen?