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Everything posted by Animefan8888
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*doesn't see code* Cool
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You have to use the Pre event render it yourself and then cancel the actual rendering from happening.
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Something is null on this line.
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This is why your TE is not appearing, this method needs to have a IBlockState parameter.
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[1.12.2] My shapeless crafting recipe isn't crafting?
Animefan8888 replied to caza1516's topic in Modder Support
This is wrong, this is the 1.13 id. Which changed from 1.12.2 it should instead be { "item": "minecraft:dye", "data": 9 } -
[1.12.2]Scale of drawTexturedModalRect() is wrong
Animefan8888 replied to XiNiHa's topic in Modder Support
You can change the texture you bound it, and it is your texture. Or you could use Gui.drawModalRectWithCustomSizedTexture or Gui.drawScaledCustomSizeModalRect -
[1.12.2]Scale of drawTexturedModalRect() is wrong
Animefan8888 replied to XiNiHa's topic in Modder Support
This method assumes that the texture that is bound is 256x256 in pixels. -
Spawning Projectile Through OnBlockActivated
Animefan8888 replied to Lumby's topic in Modder Support
Its changed from that to World#spawnEntity- 1 reply
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Detect when player right clicks entity [Solved]
Animefan8888 replied to Spaceboy Ross's topic in Modder Support
Override Entity#processInteract for right clicking Override Entity#updatePassenger for proper positioning. -
Detect when player right clicks entity [Solved]
Animefan8888 replied to Spaceboy Ross's topic in Modder Support
Is this your own custom entity? -
Huh, I wonder if there is another way this could be done. Let's try looking at what InventoryHelper.dropInventoryItems does. Why not try to replicate it. if inputsAreRecipe if isBurningOrHasFuel() cookTime++ If cookTime >= done output getOutputFromRecipe removeInputs insertItem(output)
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Anything below 1.9.2 is unsupported on this forum, update if you wish to receive assistance.
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[1.12.2] Stopping Optifine from mirroring a glass texture?
Animefan8888 replied to Kinniken's topic in Modder Support
Post your model/blockstate file. It may be caused by one of the optifine settings. -
Is it possible to rename items without breaking people's saves?
Animefan8888 replied to skeddles's topic in Modder Support
They are/should automatically be set to lower case. -
Is it possible to rename items without breaking people's saves?
Animefan8888 replied to skeddles's topic in Modder Support
Why do you want to change the game ids? -
You cannot interact with the Minecraft thread directly, you must use Minecraft.getMinecraft().addScheduledTask() on the client and ctx.getServerHandler().player.getServerWorld().addScheduledTask()
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Cool you changed it, what did you change it to? (github wasn't updated.)
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Why on earth are you registering your Items and Blocks twice? And it is caused by your registry name not being assigned the right modid. Can you give us an example of the name that is appearing in your game.
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Post your log, preferably in a spoiler.
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In your GuiProxy class you are returning an instance of Gui and not container. If there is no container component you can just change the currentScreen variable in Minecraft.getMinecraft() on the client.