# intermediate
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[1.19.2]Biome does not generate in-world, using Citadel
- 1.19.2
- biomes
- intermediate
- porting
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Tagged with:
- 1 comment
- 13729 views
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Minecraft 1.20.1 Modding Block Entities Help required!
- 1 comment
- 14433 views
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[1.14.4] [SOLVED] world.addParticle() crashing with ParticleType
- 8 comments
- 9048 views
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[ForgeBlockStateV1] Forge json with random models
- 1 comment
- 2553 views
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[1.12.2] Help with a "mobile furnace"
- 15 comments
- 7984 views
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[1.12] java.lang.ClassCastException: java.lang.Boolean cannot be cast to java.lang.Integer
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[1.12.x] Keeping track of entity data
- 16 comments
- 11995 views
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TileEntity Animation System Explanation
- 3 comments
- 21600 views
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[Solved, 1.11.2] Custom Portal rotationyaw not working correctly
- 2 comments
- 2754 views
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[1.12.2] Make entity check for configuration changes and apply those changes to itself
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[1.12.2] [SOLVED] A* JUnit Tests + Performance improvements
- 5 comments
- 4508 views
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UniversalBucket and OreDictionary question
- 1 comment
- 3334 views
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[1.12.2] Using colored texture overlays like leather armor
- 2 comments
- 4540 views
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[1.11.2] Config Int Array Becoming Empty before use
- 7 comments
- 4808 views
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[1.10.2] Disabling crafting recipe for certain players
- 10 comments
- 8602 views
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[1.10.2] NullPointerExeption whilst adding preset/default server to a ServerList
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[1.12] Custom recipe manager [SOLVED]
- 3 comments
- 5498 views
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ItemStackHolder crashes on private field (ObjectHolder doesn't)
- 2 comments
- 6202 views
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ItemStackHolder crashes on private field (ObjectHolder doesn't)
- 3 comments
- 6116 views
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[1.11.2] Working with loaded Minecraft textures
- 2 comments
- 2687 views
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