Everything posted by Animefan8888
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[UnSolved] [1.9.4] Multi Tool
Did it do that in your dev environment?
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[UnSolved] [1.9.4] Multi Tool
By chance are you messing with mob drops in anyway? Are you using any other mods?
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I got a json error for the item schematic from an item that i made
It may have something to do with your file path having Capitals and what is item.getRegistryName()?
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[UnSolved] [1.9.4] Multi Tool
That is weird how many times have you tried? Is it possible that you got unlucky?
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[1.10.2] Rendering fading out item in HUD
Why not just make a modified version of renderItem?
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[UnSolved] [1.9.4] Multi Tool
What do you mean it doesnt give any mob drops?
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[Solved] [1.9.4] Text Formatting
You'll want to use the addInformation method and add what you want to be displayed to the list that is one of the parameters. Also i suggest you update to 1.10 because there wasn't much change from 1.9 to 1.10.
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[1.7.10] How to remove all kinds of particle effects from my block?
He is not using 1.8+ 1. You should update to the most recent version. 2. addDestroyEffects shoulf let you get rid of the block destroyed particles. 3. For getting rid of step effects maybe override getStepResourcePath
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[SOLVED][1.10.2] Unrender blocks&Make them unbreakable and Render techne model
A TESR stands for a TileEntity Special Renderer as said above usually used for when there is motion that needs to be rendered. But there is another way to render blocks that are not just cubes or rectangles now. That is the new JSON system. There are modelers that people have made to help with this here is a link. http://minecraft.gamepedia.com/Programs_and_editors/3D_modeling BTW to be able to use techne models on blocks you need a TESR which requires a TileEntity.
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(SOLVED) [1.10.2] Custom block rendering with weird black stuff?
May i see your blocks class.
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[ACTUALLY SOLVED] [1.8.9] Trying to override Nether's chunk provider
He is trying to get spawnable entities in Nether biomes, and add his own to that list.
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[ACTUALLY SOLVED] [1.8.9] Trying to override Nether's chunk provider
No those were added in a later version.
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[1.10.2] IllegalArgumentException Name and ID cannot both be blank
This depends is there mod open source. You can always go to there forum page or curse mod page and check to see what they do. You can also ask the mods author for permission. And third you can compile your mod and test it outside the dev environment
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[1.10.2] IllegalArgumentException Name and ID cannot both be blank
Alright, it is up to you, but i think you should test to see if it was in fact mo villages and if so post in in the mods info.
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[1.10.2] IllegalArgumentException Name and ID cannot both be blank
Interesting, have you fixed this? If not you could just save it yourself.
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[ACTUALLY SOLVED] [1.8.9] Trying to override Nether's chunk provider
Ok how about we try something, just create a list of your entitys and pass them in there to see if it is getting called.
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Minecraft eclipse client crash 1.10
I believe diesieben07 wants your Graphics Card so here is a tutorial on how to get this information for windows 7
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Minecraft eclipse client crash 1.10
I believe so, I just don't understand why it was saying it couldn't find OpenGL, are you sure you can launch Minecraft Version 1.10 on the normal Minecraft Launcher?
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Minecraft 1.8 Modding Help
Error in the log?
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How do I get the string representation of an Item variable
There isn't one. I have already given you a reason Acccording to diesieben07 a moderator there is no reason, I wasn't asking you (Not meant to be rude)
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Minecraft 1.8 Modding Help
Second post corrects my error but it would be like this. { "textures": { "0": "cammod:blocks/Ancient_side", "1": "cammod:blocks/AncientGrass", "2": "cammod:blocks/AncientGrass_bottom" }, "elements": [ { "name": "Cube", "from": [ 0.0, 0.0, 0.0 ], "to": [ 16.0, 16.0, 16.0 ], "faces": { "north": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] }, "east": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] }, "south": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] }, "west": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 16.0 ] }, "up": { "texture": "#1", "uv": [ 0.0, 0.0, 16.0, 16.0 ] }, "down": { "texture": "#2", "uv": [ 0.0, 0.0, 16.0, 16.0 ] } "particle": "modid:blocks/texturename" } } ] }[/font]
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How do I get the string representation of an Item variable
If so why doesn't forge only support downloads of source for the currently supported version of Minecraft? That would clear up all problems or cause more that I am not thinking of.
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How do I get the string representation of an Item variable
What is a valid reason to use an old version? Just so I know.
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Minecraft eclipse client crash 1.10
You don't that was a Minecraft error I don't know why it only happened in the modding environment.
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Event not registering properly? [1.10]
onItemRightClick() in the Items class.
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