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loordgek

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Everything posted by loordgek

  1. do you have a link that github repo.
  2. LightningBoltEntity lightning = new LightningBoltEntity(EntityType.LIGHTNING_BOLT, this.getWorld()); lightning.setLocationAndAngles(this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), rng.nextFloat() * 360, 0); if (this.getWorld().isThundering()) { if (this.getWorld().getGameTime() % (350 - rng.nextInt(200)) == 0) { this.getWorld().addEntity(lightning); } } you first create a new LightningBoltEntity and after that you check if you need to, dont do that
  3. Leronus what version are you modding ?
  4. https://github.com/MinecraftForge/MinecraftForge/blob/1.16.x/src/main/java/net/minecraftforge/common/extensions/IForgeItem.java#L290-L305
  5. no search for your self it is not hard
  6. what dint work, show your new code
  7. i dont under stand you cab you post code
  8. https://docs.gradle.org/current/userguide/plugins.html#sec:old_plugin_application you add it the the buildscript repositories but you need to add your maven the the normal repositories https://docs.gradle.org/current/userguide/declaring_repositories.html
  9. if the mod is is on curseforge you can put it in a modpack that you distribute on curseforge good job you made a mod pack that is full of conflicts making a modpack like rlcraft can take days/weeks
  10. the discord for curseforge they can help you w/ the upload part https://discord.gg/CBUJv5a beware that making a good modpack is not easy its more then dragging a bunch of mods in a folder and you are not allowed to use parts of rlcraft
  11. dont use that font size plz
  12. can you show all your code ?
  13. what is the end goal from a user perspective ?
  14. what does not work do you have the block in game? does it not have the correct shape? does it not have a texture?
  15. everybody does it for fun
  16. if only there was a redstone lamp in minecraft that i can look at
  17. click the "skip" button top right
  18. he is not coremodding that is from ae2
  19. you are using a unsupported version learn how gradle works
  20. https://github.com/MinecraftForge/MinecraftForge/pull/6668 is this what you want ?
  21. ServerPlayerEntity player = (ServerPlayerEntity) event.player; // you first cast player to ServerPlayerEntity World world = player.getEntityWorld(); BlockPos pos = new BlockPos(player.getPosX(), player.getPosY() - 1, player.getPosZ()); if (player instanceof ServerPlayerEntity) // and here check if the player is a instance of ServerPlayerEntity thats wrong
  22. thats not true it can be static but you register you eventhander different for static you register eventhander class for non static you register a instance of eventhander
  23. we dont give sample code

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