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Ugdhar

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Everything posted by Ugdhar

  1. Looks like you're running out of memory, based on that crashlog. Give the game more memory (i.e. -Xmx2G) That latest.log doesn't show any crash that I can see. Also, on a second look, looks like you're running a 32-bit Windows XP. That could potentially be troublesome for you, as I'm fairly sure 32 bit Windows only supports ~ 3G of system RAM total.
  2. Post logs from client, and server if possible. Do installed mods on client/server all match version #s and stuff?
  3. Please start a new thread, and post logs to show what's actually going on.
  4. That is the vanilla server jar, you don't run that one. You should be running the forge jar.
  5. That's not the latest version, try the real latest version 1.16.5-36.1.6 from https://files.minecraftforge.net/net/minecraftforge/forge/
  6. Learn to use/like linux. It will probably run a million times better than Windows XP on a computer that old. And it is free which is right in your price range. Windows XP is dead, finding actual help for it will be hard if not impossible.
  7. You sort of wrote yourself into a corner there..... But, truthfully, 1.7 is no longer supported due to being so old, only the current (1.16.x) and previous (1.15.x) versions are supported. You will need to update to a modern version to receive support.
  8. Looks like you're trying to use OptiFine for 1.16.4 with 1.16.5 OptiFine is very specific about which versions of forge it works with. Try removing it and see if that helps, or read the OptiFine changelog for information on which versions work with which forge.
  9. It is exactly that. Old forge versions work, but they are not supported. Just like if you decided you wanted to run Windows XP on your computer, you could make it work, sure, but if you ask Microsoft for help, they'll tell you that you need to get a newer version of Windows.
  10. Fix the recipes the errors are about, the errors aren't about your sweet potato can
  11. Never post code as screenshots, that is probably the #1 worst way to share it (maybe besides a video). Best way is to create a github, and post your project on there, then share a link here. If you're just sharing a small portion, copy & paste directly to your forum post inside code tags (the < > button at the top of the composition part of the screen)
  12. It should be assets not asserts
  13. Make a new topic, and post your own logs, your problem might not be the same even if you think it is.
  14. If you do not know some basic Java, you will want to do that first, or you will have a terrible time trying to make mods. Just sayin'. If you already do, or once you have, McJty has good tutorials to get your feet wet in the MC/Forge stuff: https://wiki.mcjty.eu/modding/index.php?title=YouTube-Tutorials
  15. I myself cannot tell by the error which mod is causing the crash. You may have to add/remove mods little by little to narrow down the misbehaving one. I personally would start with this one: Since the author didn't even change the mod name or mod ID to something besides "examplemod". Anything that modifies the menus/world creation options and stuff could be the culprit as well, as it appears as though the error is being thrown from gui objects. Try removing those and seeing if it helps. Make sure if you post back here to post new logs! Good luck!
  16. I believe the mappings take care of method and field names, but not parameter names. I thought I saw somewhere there was a project going on working to give them names, but I haven't got and more info on that.
  17. But, did you install what wawla needs? Read the error again. Also, if it doesn't work, post new logs please
  18. The answer is right there in the crash report
  19. No prob, hope it helps, and I did find dimension files in twilight forest, they just ended up being in the generated folder, which I hadn't thought to check. Feel free to post back with any tips/info you find, in case others search the forums for this same/similar issue.
  20. Yeah, but I'm willing to wager it is unfinished, considering there aren't any dimension jsons in there. *edit: Found them in the generated folder, so there are some there, my mistake. They're just not in the "right" place I would have expected.* (https://github.com/TeamTwilight/twilightforest/tree/1.16.x/src/generated/resources/data/twilightforest) Poking around, I see this mod that appears to have stuff done in the new way, but I haven't had a chance to dig into it yet: https://github.com/quek04/The-Undergarden/tree/1.16/src/main/resources/data/undergarden
  21. This is because Twilight Forest, at least as far as curseforge is concerned, is not available for 1.16, so I'm guessing that whatever source you were looking at was either for an old version, or incomplete/in-progress. Sorry I don't have more help for you, I haven't messed with 1.16 that much, just started looking into it and tinkering with it. If I figure any dimension stuff out, or come across any decent references, I'll post back here for ya.
  22. I think you mean subclass.
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