Everything posted by LexManos
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Unknown recipe class! ... please refer to net.minecraftforge.oredict.RecipeSorte
Go to the class specified, and read the comments it describes what you need to do.
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Counting the days passing by :P
Why.... You can just calculate it by using the world time. IIRC 24000 ticks is a minecraft day, so just get the world time, do a little math and you have the day count.
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One of my players is getting client sided errors while trying to join serwer..
If it's specific to your server, then it means that something on your server end is not sending the person the login_success packet which is not letting it get past the login stage. You would have to sit down and debug it by trying to see if any of your mods are delaying that in any way. Have you tried with a pure forge server,no cauldron involved. And again try removing the mods until your issue goes away. There is just to much there that we do not control to be able to support it.
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A bug that occours in (pretty much) every Modpack i launch [Please Help]
Update to 1.7+ as 1.6 is no longer supported. And just a note there are no 'official' mod packs as Mojang doesn't put any out, nore endorses any. But based on the log and based on your video I would say the same thing I did before, one or more mods are lagging you out and your computer can't handle it.
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One of my players is getting client sided errors while trying to join serwer..
There is something wrong with his client side that is causing to much lag between connecting to the server and getting into the world. You may need to have him test local servers, like single player see if that lets him connect, if not he may need to trim down the number of mods he has installed.
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A bug that occours in (pretty much) every Modpack i launch [Please Help]
Then your mod packs are broken, or your computer is not strong enough to handle it. What it looks like is that you're lagging out generating the terrain and the client is just spawning you in what it THINKS is a void, the blue you see is the sky/sub-sealevel fog. Logs may help but it all seems to be pointing to either a mod is eating up a lot of cpu time, or your computer can't handle it. As always we do not support mod packs as they are up to the creators to do so as we have no freakin clue what your mods are doing. But you can do some tile and error by removing one mod at a time until this issue goes away.
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MinecraftForge 1.8
I'm busy with con until the ~5th After that I am going to passout and recover from con. After that I will update MCP After that cpw and I will update FML After that I will update Forge. It'll get done, soon, but Part of them releasing it while i'm at con is a good thing, it lets them stabilize {if they are going to do a 1.8.1/2} while im at con and I can work on those. Expect a release sometime early-mid-september.
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HelpMe protection Mod 1.7.2
Simple, don't release your mod. We do not condone anti-social behaviors like attempting any kind of encryption or protection as if you really want to do that you could do it on your own.
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Forge not loading mods
If it didn't make a mods folder then you're looking in the wrong place. The log will show you where the correct folder is.
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Minecraft wont launch ANY forge type profiles/versions
Use java 7 or earlier versions of java 8, update 20 introduced some odd changes to the concurrency support in lists.
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- [1.7.10] NetworkDispatcher exception
Interesting, the hat being associated with height is... odd.. But ya, it could be anything.- Suddenly Crashed
Update to 1.7.10- is it possible to have 2 forge profiles
Yes, Game Directory exists for a reason -.- Please for the love of god, search before asking.- is it possible to have 2 forge profiles
The answer is the same as the last 300 people who have asked this. Yes, it is quite simple. Just make another profile -.-- Forge 1.7.10 univisel server crashes at the start on my mac
EAQ- FML MODS need HELP with fix cpw.mods.fml.common.registry.
Support for 1.6.4 is no longer provided, update to 1.7.- Server crashes from a mod that don't exist
it's now a problem with the 'eln' mod not being compatible with the Dedicated Server environment, report it to the Eln mod developer.- [1.7.10] NetworkDispatcher exception
Have you added worlds to your galacticraft? May be overloading the packet that sends the planet info. Just a guess as I have no clue.- Access transformer partially applying / not applying at all to inherited methods
As stated on Github DO NOT use wildcard ATs. And there is NO inheritance support in ATs, as that is a pain to know at runtime.- mcmod.info is not shown
This is up to your IDE, you just need to clean and refresh everything as the 'working directory' is usually a separate folder and your IDE only moves it when it detects it has changed {which it can sometimes be stupid and not do.- [1.7.10] NetworkDispatcher exception
Humm would be useful if it would dump the data, however the issue is that one or more of your mods is trying to send WAY too much data to the server from the client. If you are having the issue when you are trying to switch dimensions with GalacticCraft it may be worth talking to them about it. But I would attempt to reproduce it reliable first to make sure it's GC.- My ModPack Crashes
that doesn't show any errors..- forge used in attempt to hack my pc? wut?
No.. Just because packets are being sent doesn't mean it is anything to do with 'hacking' We would need to see the logs.- ChickenBones Multipart - [Highly Advanced]
There is no need to write your mod or multi-parts in scala. You can also add CBMP to your project using the gradle.build file to have it automaticlaly download. you should teach those routes. - [1.7.10] NetworkDispatcher exception
IPS spam blocked by CleanTalk.
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