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LexManos

Forge Code God
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Everything posted by LexManos

  1. Go to the class specified, and read the comments it describes what you need to do.
  2. Why.... You can just calculate it by using the world time. IIRC 24000 ticks is a minecraft day, so just get the world time, do a little math and you have the day count.
  3. If it's specific to your server, then it means that something on your server end is not sending the person the login_success packet which is not letting it get past the login stage. You would have to sit down and debug it by trying to see if any of your mods are delaying that in any way. Have you tried with a pure forge server,no cauldron involved. And again try removing the mods until your issue goes away. There is just to much there that we do not control to be able to support it.
  4. Update to 1.7+ as 1.6 is no longer supported. And just a note there are no 'official' mod packs as Mojang doesn't put any out, nore endorses any. But based on the log and based on your video I would say the same thing I did before, one or more mods are lagging you out and your computer can't handle it.
  5. There is something wrong with his client side that is causing to much lag between connecting to the server and getting into the world. You may need to have him test local servers, like single player see if that lets him connect, if not he may need to trim down the number of mods he has installed.
  6. Then your mod packs are broken, or your computer is not strong enough to handle it. What it looks like is that you're lagging out generating the terrain and the client is just spawning you in what it THINKS is a void, the blue you see is the sky/sub-sealevel fog. Logs may help but it all seems to be pointing to either a mod is eating up a lot of cpu time, or your computer can't handle it. As always we do not support mod packs as they are up to the creators to do so as we have no freakin clue what your mods are doing. But you can do some tile and error by removing one mod at a time until this issue goes away.
  7. I'm busy with con until the ~5th After that I am going to passout and recover from con. After that I will update MCP After that cpw and I will update FML After that I will update Forge. It'll get done, soon, but Part of them releasing it while i'm at con is a good thing, it lets them stabilize {if they are going to do a 1.8.1/2} while im at con and I can work on those. Expect a release sometime early-mid-september.
  8. Simple, don't release your mod. We do not condone anti-social behaviors like attempting any kind of encryption or protection as if you really want to do that you could do it on your own.
  9. If it didn't make a mods folder then you're looking in the wrong place. The log will show you where the correct folder is.
  10. Use java 7 or earlier versions of java 8, update 20 introduced some odd changes to the concurrency support in lists.
  11. Interesting, the hat being associated with height is... odd.. But ya, it could be anything.
  12. Update to 1.7.10
  13. Yes, Game Directory exists for a reason -.- Please for the love of god, search before asking.
  14. The answer is the same as the last 300 people who have asked this. Yes, it is quite simple. Just make another profile -.-
  15. Support for 1.6.4 is no longer provided, update to 1.7.
  16. it's now a problem with the 'eln' mod not being compatible with the Dedicated Server environment, report it to the Eln mod developer.
  17. Have you added worlds to your galacticraft? May be overloading the packet that sends the planet info. Just a guess as I have no clue.
  18. As stated on Github DO NOT use wildcard ATs. And there is NO inheritance support in ATs, as that is a pain to know at runtime.
  19. This is up to your IDE, you just need to clean and refresh everything as the 'working directory' is usually a separate folder and your IDE only moves it when it detects it has changed {which it can sometimes be stupid and not do.
  20. Humm would be useful if it would dump the data, however the issue is that one or more of your mods is trying to send WAY too much data to the server from the client. If you are having the issue when you are trying to switch dimensions with GalacticCraft it may be worth talking to them about it. But I would attempt to reproduce it reliable first to make sure it's GC.
  21. that doesn't show any errors..
  22. No.. Just because packets are being sent doesn't mean it is anything to do with 'hacking' We would need to see the logs.
  23. There is no need to write your mod or multi-parts in scala. You can also add CBMP to your project using the gradle.build file to have it automaticlaly download. you should teach those routes.

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