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LexManos

Forge Code God
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Everything posted by LexManos

  1. Post the installer logs by running the jar manually, see my signature.
  2. 1) Selling of mods is prohibited by mojang, and its just douchy to do, so '$1 for Buildcraft' will never happen unless Mojang does it themselves. 2) In-game systems, though nice, and a gimmick and it's better to be done out of game. Also, Anything so official that it'd get in game would HAVE to come from Mojang themselves. We don't want random end user thinking the pretty website linked to by 'Minecraft' is official and they can risk there information on it. 3) As Diesieben said, we're trying to get something simple for the end users going throgh Curse, but it won't be a 'store' and it won't be in game.
  3. Omg, never thought of this before It will make everyones lives SOOO much easier. Lets give all random server hosts the admin access to run any arbitrary code on the client's computer! What could possibly go wrong! No, Just No. If you cant figure out how to install at least modpack, you shouldn't be playing mods. We will not risk the security of millions of users for the few that can not follow instructions.
  4. 2014-03-07 17:09:29 [FINE] [ForgeModLoader] Unknown recipe class! openblocks.common.recipe.MapResizeRecipe Modder please refer to net.minecraftforge.oredict.RecipeSorter This is not for the end user, go complain to your modders to use the RecipeSorter system.
  5. Again, your log tells me that that file does not exist at all. Get me a directory listing.
  6. IDfixminus may be shifting your ids around. The log will tell you specifically what ones are mismatched. But the issue is simple, one or more of the items in your current configuration is not the same id as in your world.
  7. I'm using the launcher that came with the game. Where the fuck did you get the game? Seriously Give me the EXACT url you download it from.
  8. Where did you get the launcher youre using?
  9. delete 1t2 your mods and check if it still happen if it does then its a mod you didnt delete if it doesnt its one of the ones you deleted repeate till you have 1 mod left We cant do this stuff for you as youre the only one who has the mods installed.
  10. Are you able to reproduce this on purely forge without any of the other mods that you currently have installed. also do you have optifine or anything like that. post fulllog files.
  11. You don't have applied energistic's jar file in your mods folder, nothing in there says anything related to applied energistics. What EXACT path are you installing the mod to?
  12. There should not be any 'ID mismatch' in 1.7 anymore as FML is in control of everything and knows how to assign ids to items even with gaps. I'd say post logs, you may need to force the server to acept that you've removed the id.
  13. Please don't try to sound smart. It just makes you sound annoying. A memory leak is when memory leaks, FOR ANY REASON. If memory *should* of been freed and it hasn't then it has leaked. Does it have to be explicitly that the programmer did not call free() or that the GC has broken? No, it's just shit is staying around behind it's intended end of life. Who decides when the memory's EOL is? The programmer, not the program. So ya, stop being an ass 'Lol java has the garbage collection so its impossible to "leak" memory lolololololol' <~~What you sound like.
  14. cpw derped up when updating, It'll be fixed next time I sync FML: https://github.com/MinecraftForge/FML/commit/b7ad532ab5eb3e00d77ffde946d25675c9f69cf7
  15. https://github.com/MinecraftForge/FML/commit/b7ad532ab5eb3e00d77ffde946d25675c9f69cf7 For some reason cpw disabled this important reload {done after all loading has finished} Next time I sync FML it'll be pulled in. For now you can either call cpw.mods.fml.common.FMLCommonHandler.updateResourcePackList() manually once in like.. post init. {But please only if your function hasnt already been called to prevent multiple mods reloading it}
  16. Pixelmon is 1.6, not 1.7
  17. You do realize that thats exactly what causes memory leaks. Holding references where you shouldn't thus causing the GC to not collect the memory is exactly what a memory leak is. However, it's fairly hard to debug, unless you have a way to reproduce it.
  18. Seems like BOP or ChickenLib is broken: 2014-02-27 20:49:50 [sTDERR] java.lang.RuntimeException: Invalid filename format for dependancy: CodeChickenLib-universal-@MCVERSION@-@[email protected]
  19. Getting really tired of this debate.... Forge will have a place, the Modding API is vaporware {for the time being}. It will not be coming any time soon. Forge will always have a place because we have many many more things then just loading mods.
  20. Same place the adfly links are found: http://www.minecraftforge.net/forum/index.php?action=files
  21. Really dude, you come to a site for an open source project. That you could easily verify if it is malicious yourself {Yay power of being open source} A project that is used by the majority of the MC modding community. Really dude... Also, that's some implacable logic 'Lets ask the site that I think is malicious if they are actively trying to be malicious' These posts are just funny, But the simple answer is no, we're not. Some of Adf.ly's ads *might* be {if you download and install there crap}, but that's a risk with any ad service. But you should be using a adblocker if you don't know how to only download things from site you trust. It's also why we provide multiple links for every file {direct and adflyed} Anyways, McAfee, and many other sites like that love to lower the ranking of sites, and then charge the web admins to remove those strikes. Not to mention McAfee in itself is a fucking joke, it's sites/software are sloppily written, with exploits and security holes up the wazoo. None of there actual advisor software actually works, hell they can't even poll a file from our servers to verify themselves correctly. {They blame it on the fact that we support BOTH ipv4 and ipv6, which confuses there scripts that were written 8 years ago -.-} So what do I advise? Ditch McAfee get a real AV.
  22. https://github.com/MinecraftForge/MinecraftForge/blob/master/src/main/java/net/minecraftforge/client/MinecraftForgeClient.java#L44
  23. 1) Retarded title 2) Wrong section 3) Read you logs.
  24. its perfectly fine with 64 bit as im running on 64 bit. Error logs are nessity, so.. ya...
  25. You have missmatched ids. Also the full log tells you more information.

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