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Found 7 results

  1. I made a few custom capabilities for my mod and I'm trying to use the player clone event to make the capabilities persistent between deaths. If I look at the debugger I can see that the oldPlayer variable has the capabilities and the correct values attached to it. But when I try to use getCapability...
  2. I currently have a capability and everything I want to do with it setup correctly. I want to make it clear my capability works, persists through death updates correctly and all that. What I'm trying to do is force the NBT data to save at a time besides exiting the game/dying. I've tried to look at t...
  3. Hello. I want to put every dimension on it's own server and establish player interaction between them. Is there any mod already or way to send data from one server to another?
  4. Hello! So, I'm having a problem where I always lose the data when I exit and rejoin a world, I think my problem is with the deserialization and serialization of the NBT, but i'm not sure and i don't know how to fix it. I think my error is somewhere here: import net.minecraft.core.Di...
  5. I am Attempting to register a custom capability to NBT running (mostly) off of a tutorial and failing miserably. I have spoken with someone familiar with Java, and both they and my IDE concur that there is no outward problem with my code, so I believe there is a problem with my implementation (likel...
  6. I'm trying to use Capabilities to add a kind of player currency. But I can't get it to work. I've followed a couple of tutorials on it pretty much exactly, but when I try to render the amount on the corner of the screen it's always null. I apologise if this post is large, I guess th...
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