
-
-
-
-
-
matt1999rd started following Cadiboo
-
[1.14.4] Trouble with Scrolling inventory
Please show your full code. Especially your container and tile entity
-
[1.14.4] Issue when building a mod
- [1.15] where to check if VBO is enabled
VBOs are always on now. This is an implementation detail that you shouldn’t need to know about though, what are you doing?- see trough blocks next to my model [1.15]
Your block’s shape should match the shape of your model. Show your code.- [1.13.2] Vanilla block replacement
You could have a copy of the vanilla block in your mod that is the exact same + always true water logged- [Solved] [Forge Version] Which version should I use?
If your mod is successful then you can always backport in the future. The best way to code a mod is to write it for the latest version and do your best to make it is future proof as possible by abstracting what you can and always using the most up to date way of doing stuff.- [1.15.2] How to make occasionally animations?
Look at usages of both and gain a good understanding of what they’re used for and their differences- 1.15.2 how do i render my own player-model?
How does vanilla do it when you’re sneaking/flying/crawling? Also the model is just for rendering. It doesn’t control the size of the entity- [1.14.4] Use different log4j logger for instance.
Use the same logger. Use LogManager.getLogger() and then apply your own config for your mod (via the package name).- [1.15.2] Check if a entity is in panic, how?
As Soon As Possible- Add RF API to mod
- [1.15.2] How to make occasionally animations?
Fix this, you really need to be able to see the vanilla code for modding. If you have trouble with it ask for help. Look at the horse code. It’s probably something like a timer in the entity + setting rotations in the Renderer based on that timer.- How Would I Make My Custom Block Carvable to Caves
Out if curiosity, how did you do this?- [1.15.2] How can I make my throwable item spin when in air and make it stick to surfaces?
Read this: https://cadiboo.github.io/tutorials/1.15.1/forge/1.4-proxies You’re better off extending the Arrow and adding the spin in your renderer (similar time the arrow shake) as it already sticks into stuff- [1.16.5] new block window not rendering correctly
Run this in the client setup event. You can also use DistExecutor to run code only on a specific side but be careful with lambdas and the verifier. - [1.15] where to check if VBO is enabled
IPS spam blocked by CleanTalk.
Important Information
By using this site, you agree to our Terms of Use.