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Found 7 results

  1. I'm trying to migrate my mod from 1.20 to 1.21. Some packages in the forge api were changed so my mod did have some classes not working. I've changed everything i needed but still is getting me the following error error: cannot access Registry DeferredRegister.create(ForgeRegistries.B...
  2. I am currently trying to port a mod from 1.12.2 to 1.20.4, and I have found the guide on how to do so, but there doesn't seem to be a way to port directly from 1.12.2 to 1.20.4, and It seems tedious to go through and port one version to the next. I only need to port one file, not the entire mod, so...
  3. When I create a new world, after having configured the new biome using Citadel's ExpandedBiomes, it is not generated. I have decided to take the map code from Alex Caves, just for testing purposes, then I will delete it. This map can't find it either. But, in locate the biome appears, even if it can...
  4. So I was told that "only one string" needed to change for this 1.8.9 mod to become a 1.16.5 mod. Im not very sure what this line is as I am new to this coding thing, so I thought I might ask around. Thanks in advance. Here is pt.1 of the code: package studio.dreamys.gui; import com.goog...
  5. I've been working on updating a mod that is somewhat abandoned, and I just need to fix some issues related to the ":compileJava" task, which has been giving me errors. I was wondering if someone could help me since, assuming that it's an old version mod, the coding in that area might be different. I...
  6. Hi all, I've been updating my mod from 1.18 to 1.19 and so far I've been able to fix the changes regarding literal/translatable Components and other minor changes, but the Button class' constructor seems to have changed, and I don't know how to update it. Here is my working constructor for...
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